Showing posts with label Retro Gaming. Show all posts
Showing posts with label Retro Gaming. Show all posts

Phantomas III The Return of Brok, Commodore 64

Phantomas 2 is an arcade platformer, originally released for the ZX Spectrum, Amstrad CPC, Commodore 64 and MSX computers way back in 1986.

Crash Issue 35, Dec 1986
For many years now the Planet Earth and it's surrounding space stations have been terrorised by Count Oracular. The appearance of this gothic character in the space age year of 2987 is strange enough for a start, but Oracular has not come alone. By chewing at the necks of earth's inhabitants, he has recruited his own army of vampires, these are in turn feeding off the people of Earth.

Armed with only a poem about Vampires to help him, our hero - Brok - sets off to tackle the vampires. His aim, to find the stake, the hammer and the cross which will dispatch the blood- lusting count and his nasty adversaries.

Brok only has one life in the game and this is represented by an energy chart at the bottom of the screen. Brok's energy decreases every time he brushes against one of the Count's minions. When this chart reaches zero the game is over.

Fans of Phantomas 2 will be pleased to find out that a third version of the game is in the making, specifically for the Commodore 64. Currently there is a demo version with ten screens to try out, and it's looking promising. Some sprites and intro music are not final, so you may see some significant changes as the games coding matures.

Head over to srhead.itch.io to download Version 0.52 of the demo.

Huck On The Mississippi, Commodore 64

Adventures of Huckleberry Finn is a novel by American author Mark Twain, which was first published in the United Kingdom in December 1884, and in the United States in February 1885. Huck on the Mississippi is a new Commodore 64 game by Frank Abbing which is loosely based on the original novel.

Info:
After a break of 35 years, I have finished programming this game for the Commodore 64. There are ten levels with a final boss, after which the game will be completed. I think both are motivating. There are probably people who will play through the game in a few minutes, and others who will lose all hope at the increasingly difficult levels and try again and again. Use the joystick in Port 2 to control your player on a log. Move up/down and left/right to pick up objects from the water and collect points. Avoid contact with wild ducks, crocodiles and other dangerous animals.

Download: Huck on the Mississippi.zip
Source: archive.org

Ami-H.E.R.O. Amiga

H.E.R.O. (Helicopter Emergency Rescue Operation) is a video game designed by John Van Ryzin and published by Activision for the Atari 2600 in March 1984. Ami-H.E.R.O. is inspired by Activision's version from the Atari 2600/XL, C64 and ColecoVision. Download it here: tukinem.itch.io

Super GP 64, Commodore 64

Super GP 64 is a racing game for the Commodore 64. It's a simple arcade style racer, inspired by games like Pitstop and Pitstop 2. It's a port and reworking of Super Monza GP 2 for the VIC 20. The game now features the Bahrain circuit, as well as the four circuits from SMGP2 (Monza, Monaco, Spa and Interlagos). An in-game circuit map with location indicator has been added. Colliding with cars results in damage, which can be repaired by entering the pits during the race. More damage equals slower maximum speed.

Compete in a single race on any of the five circuits. Alternatively, play them all in sequence in the Championship mode, where you have to complete every race with a podium finish in order to continue. Choice of three difficulty levels, which are determined by starting position and race length.

Download: SGP64.zip

1982 Namco Dig Dug Arcade Commodore 64 Port

Here's a very cool Commodore 64 port of Dig Dug, originally an Arcade game developed by Namco way back in 1982.

This version includes all the levels from the original Arcade game. There are 15 different levels of which the last 4 are repeated until reaching level 256 (the kill screen). If, however, you are interested in a less repetitive and therefore more stimulating version of the game, try Dig Dug Revival, where the levels are procedurally generated and are always different from each other and from game to game. You can download the Revival version here: https://lowcarb.itch.io/dig-dug-revival-c64.

Download: digdug.d64

OneLoad64 Games Collection v5 Released

StatMat recently released Version 5 of his OneLoad64 Games collection. This is a collection of over 2000 Commodore 64 games all in .crt format. Instant loading, and still keeping the fantastic loading music and familiar title screens. No cracks, intros, or trainers in this collection, just pure quick load gaming! Here's a few words from StatMat.

OneLoad64 v5 has finally been shared with the subscribers of my YouTube channel and I will share more widely next weekend.

You can always get earlier access by subscribing if you wish (https://www.youtube.com/StatMatsVidz). It costs nothing and helps with me grow my little channel and help show your appreciation. I plan to be releasing some new content covering the process of adding games to OneLoad64 soon.

Thanks for everyone's support and understanding on the slight delay this year. The original plan had been to release at Christmas, but having discovered a few last minute issues, we thought it was best to hold off until they were resolved.

Happy New-Year to you all and here's to a great 2024 (including OL64 v6 of course!).

Download: OneLoad64-Games-Collection-v5.7z

Fizz, Commodore Vic-20

Dive into a world of mind-bending challenges with FiZZ, the innovative platform puzzle game for the Commodore Vic20. Test your wits and coordination as you explore 47 single-player levels and 30 cooperative multi-player puzzles.

Features:
-Gravity-Defying Gameplay: In FiZZ, you have the power to switch gravity using gravity pods in all four directions. Outsmart laser obstacles with this unique mechanic.
-Portal-Shooting Action: Harness the laser-powered portals to navigate through intricate mazes. Strategically place portals, use mirrors, and solve complex puzzles in both single-player and cooperative modes.
-Varied Difficulty: Whether you're a puzzle enthusiast or new to the genre, FiZZ offers a wide range of challenges, from brain-teasing puzzles to more accessible levels suitable for all players.
-Coop Mode: Team up with friends for an cooperative gaming experience. Coordinate your gravity-defying abilities and portal-shooting skills to conquer the cooperative levels. You can play the coop levels also as single player.
-Pay homage to the classic Vic-20 era while delivering a unique gaming experience.

Download: fizz-vic20_35kb-V1.0.2.zip

Classic Arcade game Turbo Outrun makes its debut on the Commodore Plus/4!

Turbo Outrun has been released on the Commodore Plus/4. Here's a few words from Csabo from Plus/4 World.

The wait is over! TCFS pulls of the impossible once again, the highly anticipated conversion the classic arcade game Turbo Outrun makes its debut on the Commodore Plus/4!

Turbo Outrun, originally developed and published by Sega in 1989, has captivated players with its fast-paced gameplay and thrilling races. For the first time, Commodore Plus/4 owners will have the opportunity rev their engines and leave the other cars on the road in the dust. Watch out for those pesky cops though! Can you drive fast enough to make sure your girlfriend Norma doesn't leave you?

It's no hyperbole that Turbo Outrun is the best racing simulator on our system: great gameplay, awesome graphics with a great sound track. All this can be yours for the price of... absolutely free! What are you waiting for, go download it now! Also check out the companion demo: Turbo Outrun Music Box.

Download: turbo_outrun.zip
Source: Csabo, Plus/4 World

Yeti Mountain, A New Game from Protovision for your Commodore 64!

Another skier missing on yeti mountain! It’s been happening a lot lately, but this last disappearance is different, at least to me. Chris Piriah is my friend. He was a ski instructor and in excellent physical condition. He knows his way around mountain ranges. This doesn’t sound right. I need to head on over to Yeti Lodge Resort and find out what has happened to him.

Yeti Mountain is a multi-genre interactive adventure game developed by a talented team headed by Russell Mills. Spread out across three distinct episodes as you set out to Yeti Lodge Resort to investigate the suspicious disappearance of your best friend Chris.

Follow this link for more info and to grab the download.

Spheroid, A New Puzzle Game for the Commodore Amiga

Spheroid is a puzzle game for the Commodore Amiga in which you guide a metal sphere around a maze of tiles towards the exit tile, within a time limit and set number of moves. The maze is comprised of various hazards and tile types, each having a different effect on the metal sphere. There are 50 levels to solve.

Download: Spheroid.zip
Source: andyvaisey.itch.io

Castlevania AGA, Commodore Amiga

A remake of the 1986 original but with visuals inspired by Castlevania Chronicles and other non-8 bit titles in the series.  The  goal was to provide a playable and pure version of the original Castlevania but with an Amiga flavour. Not a port of the Sharp X68000 or PlayStation "Castlevania Chronicles" game, it only happens to use many level tiles and sprites from that game because it's a practical rendition of how OG Castlevania would look in 16-bit or 32-bit. For the Sharp X68000/Castlevania Chronicles Amiga project check this developer.

Download: CastlevaniaAGA.lha

Terryble Knight Amiga Demo using Redpill Game Engine

Terryble Knight is an Action and platform videogame where you control a Knight fighting against Zombies. It is a demo project for the Redpill Amiga game creator. The game is based on the Godot example project by Ansimuz. It uses Ansimuz gfx and contains two tracks by Fireb0y. Requirements, an AGA Amiga. Tested on an Amiga 1200 + 4MB RAM.

Download: TerrybleKnightDemo.lha
Source: aminet

Hyperborea Resurrected, Real Bullet Hell for Stock Amiga 1200

Hyperborea Resurrected is a new shoot em-up for the Amiga 1200. Currently two people are working on the game, Daniel Müßener and Torben B. Larsen (the original graphician and designer of classic Amiga 500 titles such as Hybris and Battle Squadron). Together they have been working really hard on this game. So far their work in progress video is up to version three, which you can take a look at over on their YouTube channel. There is no demo download, still early days, but you can keep up to date with further progress on the forum thread on the English Amiga Boards.

MeetBall is a multiplayer bat & ball game, although you can play solo too.
Honestly though, playing solo isn't fun. It's called MeetBall for a reason.

Highlights:
- 1-4 simultaneous players
- Supports joystick(s) with parallelport adapter or keyboard (see FAQ)
- Timerbased brickdrops
- In-game "shop"

Initial ball speed is affected by the number of players but can be customized.

Download here: github.com/fredrik-m-j/MeetBall/releases
Source: aminet.net

Delve Deeper, a heretical roguelike dungeon crawler for the Commodore 64

The world is at peace, and evil has been vanquished... Necromancers grow medicinal herbs and dark knights have opened weapon shops. But for the ones crazy or bored enough of this idylliac lifestyle, there is one place to really feel alive again: the Chasm of Evil, the last evil stronghold in the world. It's a magical labyrinth of ever-changing rooms that spawn deep underground, which promise excitement, riches... and death to the daring. Will YOU emerge victorious from its depth?

Featuring:
- Exciting old-school 8-bit gameplay and hires C64 graphics!
- Randomly selected rooms: no run is like the next
- Selectable depth
- 3 difficulty levels
- More than 20 different enemies
- Multiple boss monsters
- Mini quests, shops, and helpers
- Event rooms
- New Game plus features with increased difficulty
- More than 120 sprites!

Download: DelveDeeper 1.2.zip

The Chaos Engine on the Commodore 64? New Video!

A while back we shared some interesting News regarding a work in progress demo of The Chaos Engine for the Commodore 64. To be honest though, this could be just proof of what is possible on the humble Commodore 64. The coder (Marv) so far, has never mentioned that it will ever become a full game, but we can only hope! Marv recently shared his latest video showing shooting recoil effects, just like the original game! It's certainly an impressive achievement so far, let's hope there's more to come!

Fragile Gamebert, Commodore 64

Get ready for the upcoming Gamebert Awards! The Gamebert trophy is made of fine glass and needs to be transported from the factory to the ceremony venue before it starts. Time is running out, and we need someone reliable to handle this task. Are you up for it? Join us in ensuring the safe delivery of the Gamebert trophies to the ceremony!

Head over to frodewin.itch.io for more info.
Download: fragilegamebert.prg

 

Santa's Troubles, Commodore 64

I hope you all had a great Christmas this year, received all the presents you hoped for and spent some quality time with your friends and family. I'm currently catching up on the Commodore News after a couple of weeks of bad flu. This game may be late to CommodoreBlog, but I still think it deserves a mention, as some of us are still enjoying the festivities, turning our holiday into a long Christmas. At least that's what I do. Anyway here's a Commodore 64 Christmas game called 'Santa's Troubles' by lowcarb that I have enjoyed playing these last couple of days.

Story
A few days before Christmas, the toys to be distributed to all the children of the world have now been packaged in Santa's workshop. Unfortunately, a gang of criminals decided to steal part of the gift packages to resell them on the black market. The criminals then went to the North Pole and entered the workshop stealing as many packages as possible and, after loading their truck, fled. Shortly afterwards, one of the village elves noticed what had happened and immediately raised the alarm. Santa Claus then hastily prepared the sleigh complete with reindeer and following the tracks left by the fugitives in the snow he reached the nearest town, where the criminals had set up their den and where they had unloaded the loot. Now Santa Claus will have to work hard to recover the stolen goods.

Download: santa'stroubles.d64


Doomed PETSCII Pacman, Commodore Plus/4

Yes you've got it at first sight, it's him, it's your friendly neighbourhood yellow wakawaka pills eater. But now, in a Doom-like environment...in PETSCII fashion! Weeeird...
Kornél Kolma also known as Ko-Ko, continues to fulfil his personal PETSCII games' series, entering now straight on a universally sealed classic, and mixing stirring cooking it up with something very strange! And what has come out of the pan, in the very end? Doomed PETSCII Pacman, clearly! A brand new way to play against the phantasmatic Blinky, Pinky, Inky, and Clyde... And...Zinky? AND DRINKY? Who aaare they!?

Download: doomed_petscii_pacman.prg
Source: plus4world.powweb.com

Stranded Cats, A New Multiplayer Adventure Game for the Commodore 64

Siegfried Croes the developer of the upcoming Stranded Cats, a multiplayer (split-screen) adventure game for the Commodorew 64, has kindly released a demo version to the public. Currently the game  is missing audio and might have a few graphical glitches here and there. It will be turned into a full game in the future. The game can be played on real hardware or on modern computers. See the included Readme.pdf for more info.

Download the demo here: Stranded Cats (Demo).zip