Spheroid, A New Puzzle Game for the Commodore Amiga

Spheroid is a puzzle game for the Commodore Amiga in which you guide a metal sphere around a maze of tiles towards the exit tile, within a time limit and set number of moves. The maze is comprised of various hazards and tile types, each having a different effect on the metal sphere. There are 50 levels to solve.

Download: Spheroid.zip
Source: andyvaisey.itch.io

Castlevania AGA, Commodore Amiga

A remake of the 1986 original but with visuals inspired by Castlevania Chronicles and other non-8 bit titles in the series.  The  goal was to provide a playable and pure version of the original Castlevania but with an Amiga flavour. Not a port of the Sharp X68000 or PlayStation "Castlevania Chronicles" game, it only happens to use many level tiles and sprites from that game because it's a practical rendition of how OG Castlevania would look in 16-bit or 32-bit. For the Sharp X68000/Castlevania Chronicles Amiga project check this developer.

Download: CastlevaniaAGA.lha

Terryble Knight Amiga Demo using Redpill Game Engine

Terryble Knight is an Action and platform videogame where you control a Knight fighting against Zombies. It is a demo project for the Redpill Amiga game creator. The game is based on the Godot example project by Ansimuz. It uses Ansimuz gfx and contains two tracks by Fireb0y. Requirements, an AGA Amiga. Tested on an Amiga 1200 + 4MB RAM.

Download: TerrybleKnightDemo.lha
Source: aminet

Hyperborea Resurrected, Real Bullet Hell for Stock Amiga 1200

Hyperborea Resurrected is a new shoot em-up for the Amiga 1200. Currently two people are working on the game, Daniel Müßener and Torben B. Larsen (the original graphician and designer of classic Amiga 500 titles such as Hybris and Battle Squadron). Together they have been working really hard on this game. So far their work in progress video is up to version three, which you can take a look at over on their YouTube channel. There is no demo download, still early days, but you can keep up to date with further progress on the forum thread on the English Amiga Boards.

MeetBall is a multiplayer bat & ball game, although you can play solo too.
Honestly though, playing solo isn't fun. It's called MeetBall for a reason.

- 1-4 simultaneous players
- Supports joystick(s) with parallelport adapter or keyboard (see FAQ)
- Timerbased brickdrops
- In-game "shop"

Initial ball speed is affected by the number of players but can be customized.

Download here: github.com/fredrik-m-j/MeetBall/releases
Source: aminet.net

Delve Deeper, a heretical roguelike dungeon crawler for the Commodore 64

The world is at peace, and evil has been vanquished... Necromancers grow medicinal herbs and dark knights have opened weapon shops. But for the ones crazy or bored enough of this idylliac lifestyle, there is one place to really feel alive again: the Chasm of Evil, the last evil stronghold in the world. It's a magical labyrinth of ever-changing rooms that spawn deep underground, which promise excitement, riches... and death to the daring. Will YOU emerge victorious from its depth?

- Exciting old-school 8-bit gameplay and hires C64 graphics!
- Randomly selected rooms: no run is like the next
- Selectable depth
- 3 difficulty levels
- More than 20 different enemies
- Multiple boss monsters
- Mini quests, shops, and helpers
- Event rooms
- New Game plus features with increased difficulty
- More than 120 sprites!

Download: DelveDeeper 1.2.zip

The Chaos Engine on the Commodore 64? New Video!

A while back we shared some interesting News regarding a work in progress demo of The Chaos Engine for the Commodore 64. To be honest though, this could be just proof of what is possible on the humble Commodore 64. The coder (Marv) so far, has never mentioned that it will ever become a full game, but we can only hope! Marv recently shared his latest video showing shooting recoil effects, just like the original game! It's certainly an impressive achievement so far, let's hope there's more to come!

Fragile Gamebert, Commodore 64

Get ready for the upcoming Gamebert Awards! The Gamebert trophy is made of fine glass and needs to be transported from the factory to the ceremony venue before it starts. Time is running out, and we need someone reliable to handle this task. Are you up for it? Join us in ensuring the safe delivery of the Gamebert trophies to the ceremony!

Head over to frodewin.itch.io for more info.
Download: fragilegamebert.prg


Santa's Troubles, Commodore 64

I hope you all had a great Christmas this year, received all the presents you hoped for and spent some quality time with your friends and family. I'm currently catching up on the Commodore News after a couple of weeks of bad flu. This game may be late to CommodoreBlog, but I still think it deserves a mention, as some of us are still enjoying the festivities, turning our holiday into a long Christmas. At least that's what I do. Anyway here's a Commodore 64 Christmas game called 'Santa's Troubles' by lowcarb that I have enjoyed playing these last couple of days.

A few days before Christmas, the toys to be distributed to all the children of the world have now been packaged in Santa's workshop. Unfortunately, a gang of criminals decided to steal part of the gift packages to resell them on the black market. The criminals then went to the North Pole and entered the workshop stealing as many packages as possible and, after loading their truck, fled. Shortly afterwards, one of the village elves noticed what had happened and immediately raised the alarm. Santa Claus then hastily prepared the sleigh complete with reindeer and following the tracks left by the fugitives in the snow he reached the nearest town, where the criminals had set up their den and where they had unloaded the loot. Now Santa Claus will have to work hard to recover the stolen goods.

Download: santa'stroubles.d64

1988 Tetris Arcade Amiga AGA Port Close to Final Release

Tetris is a puzzle game developed by Atari Games and originally released for arcades in 1988. Based on Alexey Pajitnov's Tetris, Atari Games' version features the same gameplay as the computer editions of the game, as players must stack differently shaped falling blocks to form and eliminate horizontal lines from the playing field. The game features several difficulty levels and two-player simultaneous play.

Jotd is currently porting the 1988 Arcade version over to Amiga 1200. You can download the the latest beta version over at jotd666.itch.io. Expect a final release soon.
Source: English Amiga Board

Doomed PETSCII Pacman, Commodore Plus/4

Yes you've got it at first sight, it's him, it's your friendly neighbourhood yellow wakawaka pills eater. But now, in a Doom-like environment...in PETSCII fashion! Weeeird...
Kornél Kolma also known as Ko-Ko, continues to fulfil his personal PETSCII games' series, entering now straight on a universally sealed classic, and mixing stirring cooking it up with something very strange! And what has come out of the pan, in the very end? Doomed PETSCII Pacman, clearly! A brand new way to play against the phantasmatic Blinky, Pinky, Inky, and Clyde... And...Zinky? AND DRINKY? Who aaare they!?

Download: doomed_petscii_pacman.prg
Source: plus4world.powweb.com

SPRITEtris, A Tetris Game Using Only Sprites! Commodore 64

SPRITEtris is a Commodore 64 game which uses only sprites. It was created for the CSDb Only Sprites Compo 2023. Download: spritetris.prg Website: ko-ko74.itch.io CSDb: csdb.dk