In The Secret of Monkey Island, you play the role of Guybrush Threepwood, a young man who has just hit the shores of Mélée Island (somewhere in the Caribbean). Our naive hero’s travels have led him to Mélée Island in a quest to fulfill his life’s ambition...to become a fierce, swashbuckling, bloodthirsty Pirate. Unbeknown to Guybrush, however, there have been some strange happenings in the area surrounding Mélée Island and the more mysterious Monkey Island. As he walks into this maelstrom of mystery, Guybrush will soon be very aware that things are not what they appear to be, that even bloodthirsty pirates can be scared, and that there’s more to being a pirate than swinging a sword and drinking grog!
Although you may have played other Lucasfilm games, there are a few differences in the C64 Version of The Secret of Monkey Island that you should be aware of. The interface of this game is not a SCUMM interface. So there are no animations in the game and the verb and objects are used slightly different than you might know from SCUMM games. Nevertheless, you do not need to “double-click” on objects to use or activate them. A single click of the controller button should be used consistently throughout the game.
1993 Codemasters Amiga game Stuntman Seymour has been recovered. The full game is now available to download in various formats including floppy .adf and WHDLoad. Head over to gamesthatwerent.com to read more information about the game and how it was found after all these years.
Paul Koller
just dropped a brand new trailer for his upcoming C64 platformer
Spelunky64, and boy are we excited! Code by Paul Koller. Music and sfx
by Mikkel Hastrup. Game will be available soon. Check out the video below.
Sakai, 13th century A.D. , on a dark night when Yoshi’s family had a
quiet dinner, they were attacked by an evil Vampire who had come to the
island on a ship from China in search of new blood. He brutally entered
the house and killed Yoshi’s entire family, “” and turned him into a
vampire. Yoshi was a Shinobi apprentice who saw how this vampire cut
short his life and that of his relatives in a tragic way, he swore
revenge to the vampire and set out to find and destroy him at any cost.
Currently
the game is still in development, but you can purchase a current
working version for 5.95€ EUR. NinjFeratu requires any Amiga with 1MB
chip ram + 512KB. Like most new games these days an Amiga 1200 is
recommended but is not mandatory. Head over to amiten.itch.io to grab a copy.
Tetris is a puzzle video game created in 1985 by Alexey Pajitnov, a
Soviet software engineer. It has been published by several companies for
multiple platforms, most prominently during a dispute over the
appropriation of the rights in the late 1980s. After a significant
period of publication by Nintendo, the rights reverted to Pajitnov in
1996, who co-founded the Tetris Company with Henk Rogers to manage
licensing.
I’m not going to waste time describing how to play
Tetris. I’m pretty sure this is one of the most worldwide known games,
along with Mario Bros. and Sonic. However I do have some good News to
share today. RetroBytes group recently released a new Tetris clone for the Commodore 64 which came first place at LuheCon³ Demo Party in the mixed game category. Download it here: TETRIS recoded.d64
It's Christmas Eve. Santa has to deliver the gifts, but be careful, so you don't wake up the kids or pets! Santa will fall from the chimney and your task is to find the Christmas tree somewhere in the house. Every time you walk, enter a door, or move a piece of furniture, a sound is generated. There are lying some slippers around the houses, which will make your movement silent for a while. Don't let your sneak meter get full! The game is tested on real hardware, TheC64, and VICE emulator. The
game will run in PAL and NTSC modes, but it's not optimized for NTSC.
Into the Eagle’s Nest is a video game developed by Pandora and
published for Amiga, Amstrad CPC, Apple II, Atari 8-bit, Atari ST,
Commodore 64, IBM PC, and ZX Spectrum starting in 1987.
In the fortress “Eagle’s Nest” three comrades are held captive. The
task of the player is to free them. Furthermore the building needs to be
explored and as many stolen treasures as possible need to be found. The
main aim of the game is to destroy the fortress. This is reached by
activating a detonator on each floor. Here it is advisable to bring the
comrades to safety beforehand. For this you need to escort them to the
exit on the first floor. The elevators between the floors can only be
used with the help of a keycard that you find on each of the single
floors.
Earth has become a hot and dry place. The struggle for food and water
has led to a breakdown of civilization and caused devastating wars and
destruction. From the ashes of modern society, the survivors have
organized themselves into tribal structures and are fighting each other
for survival in the barren wastelands.
Devolution – Global Warming is a real-time strategy game that
requires quick tactical decisions and a good long-term strategy. Your
goal is to unite the survivors of the apocalypse. But there are others
who are trying to do the same. To win, you have to defeat all your
opponents or at least stay alive longer… Download the game here: windigoproductions.itch.io
Ricki Sickenger from Badger Punch Games
recently announced on Twitter that their latest Amiga game is very
close to being released. If you’re not familiar with Badger Punch Games,
they are responsible for the excellent Rogue64 on the Commodore 64, and the new enhanced Amiga version is looking absolutely gorgeous!
Roguecraft
is a modern turn-based rogue-like focused on simplicity and fun. It is a
dungeon crawler where each play-through is a unique experience. As you
progress in the game you will combat meaner monsters and tougher
challenges. You only have one life, so you have to be careful, but if
you reach the end there are wonderful rewards to be gathered! Roguecraft
is currently under development for the Commodore Amiga, with other
platforms to follow.
C64 group Onslaught have released an English translation of the 1992 Commodore 64 game Soul Crystal. As well as the English translation, they’ve also released an EasyFlash version and also the German version. Check out the links below to grab the download.
Your
name is Dave, and these are your first holidays you’re spending alone,
without your parents. You’re resting in a hotel near a mysterious loch
in Scotland. You go swimming in the lake and dive through a waterfall –
on the other side of it, you’re finding yourself in a strange
fantasy-like world.
The game is a mixture of a graphical and
text-adventure. All actions can be performed by typing or by clicking on
the icons. The story takes some wild and unexpected turns and
encourages you to keep playing. A relatively hassle-free user interface
makes it easy to get started. The graphics are quite good for the 64 and
the background music is also quite audible. And the text, which comes
in large quantities and is not always completely logical, is easier to
read than the Amiga version. Friends of (now rare) text adventures will
still enjoy Soul Crystal.
Robot Jet Action 2is a continuation of the C64
hit game and this time the game is aimed for the Amiga range of
computers. Expect more colours, more robots and more action!
The release plans, dates and more details will be announced early 2024. While waiting for this new Amiga game you can play original Robot Jet Action for the Commodore 64 here: carrion64.itch.io/robot-jet-action. The development of the game can be followed at: retronavigator.com. You can also follow the YouTube channel here: retronavigator.
Baaary: Mutton Commando is a cyborg sheep from the distant future who
must preserve the future of mutton-kind by defending the fields from an
invasion of Traazkists led by the evil combat lizard, Traazk.
Armed with a basic plasma spitter, Baaary is teleported into the
field where he must destroy meanies and collect charges to prime the
gateway and clear the level.
Features -12 levels across 6 different biomes. -6 different weapons to collect. -45 varieties of aliens across the 12 levels. -Destructible terrain. -Variable gravity. -All new soundtrack. -30 sound effects. -High score table and best game saving. -An extra hard nightmare mode can be unlocked by completing the game. -Playable on PAL or NTSC Commodore 64s.
Early November Vitno website shared
News Jotd was working on Super Bagman, an Arcade to Amiga conversion.
We have some great News for you today, the game has been released and
you can download it here: SuperBagman_ADF.zip.
Super
Bagman, a Labyrinth/Maze Arcade game from 1984 by Stern Electronics.
Your character is a robber. Run around a mine collecting moneybags and
depositing them in a wheelbarrow at the top of the screen. Climb ladders
and ride elevators to avoid two angry miners. Grab pickaxes and other
objects to temporarily stun your pursuers.
Here’s what Jotd had to say. Game
is pretty complete by now with music by no9 (great conversions as
always!) and a “very easy” mode which is default and allows the game to
be playable. Arcade mode is also available, along with a lot of trainer
options. Source: eab.abime.net
Penguin Tower is a 1994 Bomberman clone coded by Jani Hirvo and
Scapegoat, graphics also by Jani Hirvo. Music and SFX by Feekzoid, Chris
Lightfoot and AudioMaster J. Another game that was thought to be lost
forever after the demise of the Commodore 64. But today we have some
good News!
Frank Gasking just announced on Twitter that Penguin Tower has finally been released, and for free! Head over to the Games that weren’t website to read the whole story, it’s all very interesting.
After almost 30 years, Penguin Tower has finally been finished and released for the #Commodore64. A long journey for a great Bomberman clone that #GTW has been gently nudging the coder about finishing for some time. Thank you Jani!! ❤️https://t.co/FgO1hJgibLpic.twitter.com/20l5aHlIMP
13th Century the Cathars were being expelled by the Catholic Church out
of the Languedoc. Jean & Joan Raymond run to escape the crusaders,
an abandoned church seems welcoming. This demo game comes as an .adf
file usable on the Amiga (PAL) home computer. Requires minimum 1MB RAM
(512KB/512KB or 1MB). The demo version gives you a limited area to
explore on the original map with infinite lives. The full game release
is expected by the end of November this year. Download: Abbeys_Demo_Amiga.zip
Emerald Mine is a 1987 puzzle video game developed and published for
Amiga and Atari ST by Kingsoft. The series follows mines filled with
various gems, such as emeralds. It is a Boulder Dash clone in which the
player completes levels by collecting a specific amount of gems before
reaching the exit. Emerald Mine was Kingsoft’s best-selling title with
reviews generally favourable, and spawned several sequels.
Emerald
Caves is an Emerald Mine clone, a nod to the past and features 64 brand
new levels to test your skills. Challenging but fun! Emerald Caves is
available for OCS and AGA Amiga. Grab the download here: EmeraldCaves.adf
You play the role of Andros who was banished years ago by King Salimos
and can only return when he returns kidnapped Princess Diana and the
King's lost treasure taken by an evil Necromancer. You have journeyed to
the Necromancer's home, The Tower of Evil to retrieve the
stolen treasure and Princess Diana in this top view flick-screen game.
Starting on the ground floor, you must search the rooms looking for
treasure and a key to use a magic stairway to move up a floor to finally
reach the seventh floor where the Princess is.
Occupying each floor are
various creatures that need to be avoided or shot with fireballs from
your fingertips and if you touch a creature then you lose one of five
lives but a goblet will give you invincibility for a limited time. Once
you reach the seventh floor you must find a chest to place the treasure
in before finding and rescuing the Princess who will disappear and you
have to start the whole quest again. Two players can play and each
player takes it in turns to play when the other player is killed.
Some interesting new updates from Marv today over on Twitter. If you
don’t know who Marv is, then you’re in for a real treat! This talented
chap has decided to create a Commodore 64 version of the classic Amiga
game The Chaos Engine,
and boy is it looking good so far! Below is the latest tweet update,
showing some gameplay and a fantastic SID rendition of the The Chaos
Engine theme. It’s early days, but were keeping our fingers crossed that
this will eventually turn into a full game release, how cool would that
be!
C64 'The Chaos Engine' - Started on the enemy generators (appear from the trees), Map modification in-game (collecting keys) and the gold coins now disappear after a few seconds. #C64#RetroGamepic.twitter.com/k0c7akSvYO
Jotd over on English Amiga Board recently announced he’s working on
another Arcade to Amiga conversion. This time he has chosen Super
Bagman, a Labyrinth/Maze Arcade game from 1984 by Stern Electronics.
Your character is a robber. Run around a mine collecting moneybags and
depositing them in a wheelbarrow at the top of the screen. Climb ladders
and ride elevators to avoid two angry miners. Grab pickaxes and other
objects to temporarily stun your pursuers.
Here’s what Jotd had
to say. “Converted from the original Z80 disassembly from the Arcade
game, this Bagman follow up has 5 screens instead of 3 and difficulty
went from “hard” to “brutal” in the process. There are strategies to
complete the first level, though, I did that a few years ago. No
playable version released yet, just a video.” Source: eab.abime.net
Seems like Psytronik are celebrating Christmas early this year! Here’s
some festive fun for your Commodore 64 courtesy of ICON64. It’s a
festive-themed playable demo of ROCKY & CO! Take control of Rocky,
Jet & Spud and use their unique strengths to solve the puzzle. The full game featuring 12 beautifully designed levels is now available to order as a physical edition for the C64 from the Psytronik Store or as a digital download via itch.io.